PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
75.54
0.21 %

K/D Ratio
.17
99.99 %

Total Kills
1
100.00 %

Kills/Min
.43
81.79 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
6
100.00 %

Assists
0
100.00 %

Accuracy
18.2 %
23.53 %

Headshot %
0.0 %
100.00 %

Objectives
2
99.99 %

Distance
1km
25.9 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Advisor
|
|
playerclass_security_breacher_noc4
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
G3A3 | 1 | 6 | 7 | 1 | 14.3 % | 0 | 0.0 % | ||
|
MP7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
MK18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
FAL | 0 | 0 | 4 | 1 | 25.0 % | 0 | 0 |
Recent Matches
Checkpoint
Mountain
24 K/D
0/2 Rounds
Checkpoint
Hold
12 K/D
0/2 Rounds
Checkpoint
Gap
8.67 K/D
0/1 Rounds
Checkpoint
Gap
1 K/D
0/1 Rounds
Checkpoint
Prison
8.5 K/D
0/1 Rounds
Checkpoint
Lastlight
5 K/D
0/1 Rounds
Checkpoint
Trainyard
16 K/D
0/1 Rounds
Checkpoint
Town
0 K/D
0/1 Rounds
Survival
Farmhouse
7.5 K/D
0/2 Rounds
Survival
Lastlight
14.5 K/D
0/2 Rounds
Rifleman
Advisor
playerclass_security_breacher_noc4