PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
6.73
98.30 %

K/D Ratio
.71
80.63 %

Total Kills
10
100.00 %

Kills/Min
.41
85.93 %

Win Rate
50 %
7.62 %

Matches Won
1
100.00 %

Deaths
14
100.00 %

Assists
4
99.46 %

Accuracy
7.7 %
97.18 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
2km
4.9 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 4 | 0.438 | 315 | 16 | 5.1 % | 0 | 0.0 % | ||
|
G3A3 | 2 | 0.702 | 35 | 5 | 14.3 % | 0 | 0.0 % | ||
|
WCXSpearLT | 2 | 1 | 15 | 4 | 26.7 % | 0 | 0.0 % | ||
|
FAL | 2 | 1.165 | 12 | 2 | 16.7 % | 0 | 0.0 % | ||
|
MP5A5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
10
Gap
Best K/D
0.71
Gap
Highest Score
165
Gap
Most Headshots
0
Buhriz
Best Accuracy
7.7 %
Gap
Most Objectives
0
Buhriz
Recent Matches
Checkpoint
Sinjar
24.67 K/D
0/2 Rounds
Checkpoint
Precinct
20.5 K/D
0/2 Rounds
Checkpoint
Farmhouse
14 K/D
1/1 Rounds
Checkpoint
Canyon
16.67 K/D
1/1 Rounds
Checkpoint
Lastlight
5 K/D
0/1 Rounds
Checkpoint
Mountain
47 K/D
0/1 Rounds
Checkpoint
Mountain
26.4 K/D
0/5 Rounds
Checkpoint
Town
24 K/D
0/1 Rounds
Checkpoint
Town
34.8 K/D
0/5 Rounds
Checkpoint
Citadel
4 K/D
0/2 Rounds
Rifleman
Breacher