PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
7.83
95.74 %

K/D Ratio
.54
95.03 %

Total Kills
7
100.00 %

Kills/Min
.3
97.18 %

Win Rate
75 %
0.04 %

Matches Won
3
100.00 %

Deaths
13
100.00 %

Assists
0
100.00 %

Accuracy
17.5 %
28.22 %

Headshot %
0.0 %
100.00 %

Objectives
1
99.99 %

Distance
6km
12.7 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Observer
|
|
Fragger
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A2 | 2 | 0.506 | 37 | 4 | 10.8 % | 0 | 0.0 % | ||
|
AKM | 1 | 0.366 | 28 | 3 | 10.7 % | 0 | 0.0 % | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M16A4 | 0 | 0 | 3 | 1 | 33.3 % | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Precinct
25 K/D
1/1 Rounds
Checkpoint
Hold
9 K/D
0/1 Rounds
Checkpoint
Hold
18 K/D
1/1 Rounds
Checkpoint
Trainyard
9 K/D
0/1 Rounds
Checkpoint
Town
2.67 K/D
0/1 Rounds
Checkpoint
Tell
34 K/D
0/1 Rounds
Survival
Trainyard
2 K/D
0/1 Rounds
Checkpoint
Prison
1 K/D
1/1 Rounds
Survival
Oilfield
19 K/D
1/1 Rounds
Checkpoint
Ministry
25 K/D
1/1 Rounds
Observer
Fragger