PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
7.27
97.29 %

K/D Ratio
.41
98.92 %

Total Kills
55
100.00 %

Kills/Min
.5
68.19 %

Win Rate
27 %
90.43 %

Matches Won
4
100.00 %

Deaths
133
100.00 %

Assists
2
99.65 %

Accuracy
15.4 %
45.17 %

Headshot %
12.7 %
73.73 %

Objectives
1
99.99 %

Distance
29km
15.4 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 28 | 0.587 | 531 | 83 | 15.6 % | 4 | 14.3 % | ||
|
MK18 | 22 | 0.455 | 547 | 81 | 14.8 % | 1 | 4.5 % | ||
|
M16A4 | 2 | 0.833 | 10 | 4 | 40.0 % | 1 | 50.0 % | ||
|
MP5A2 | 2 | 0.456 | 59 | 9 | 15.3 % | 0 | 0.0 % | ||
|
M16A2 | 1 | 0.857 | 16 | 2 | 12.5 % | 1 | 100.0 % | ||
|
Makarov | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Farmhouse
41.5 K/D
1/1 Rounds
Checkpoint
Oilfield
26.5 K/D
1/1 Rounds
Checkpoint
Canyon
87 K/D
1/1 Rounds
Checkpoint
Sinjar
34 K/D
1/1 Rounds
Checkpoint
Compound
9 K/D
0/1 Rounds
Checkpoint
Hold
67.5 K/D
0/4 Rounds
Checkpoint
Hold
35.8 K/D
0/4 Rounds
Checkpoint
Hold
29 K/D
0/4 Rounds
Checkpoint
Lastlight
0 K/D
0/1 Rounds
Checkpoint
Trainyard
23 K/D
0/2 Rounds
Fragger
Rifleman