PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
8.62
92.90 %

K/D Ratio
.33
99.75 %

Total Kills
11
100.00 %

Kills/Min
.23
99.39 %

Win Rate
40 %
41.96 %

Matches Won
2
100.00 %

Deaths
33
100.00 %

Assists
2
99.67 %

Accuracy
12.1 %
75.65 %

Headshot %
27.3 %
0.09 %

Objectives
2
99.99 %

Distance
5km
5.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Assaulter
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 6 | 0.333 | 138 | 15 | 10.9 % | 2 | 33.3 % | ||
|
AK-74 | 4 | 0.336 | 58 | 8 | 13.8 % | 1 | 25.0 % | ||
|
M16A4 | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M3 MAAWS | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 | ||
|
RPG-7 | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 | ||
|
Uzi | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
8
Prison
Best K/D
0.57
Prison
Highest Score
215
Gap
Most Headshots
3
Prison
Best Accuracy
14.7 %
Prison
Most Objectives
2
Gap
Recent Matches
Checkpoint
Buhriz
3 K/D
1/1 Rounds
Checkpoint
Powerplant
10 K/D
1/1 Rounds
Checkpoint
Trainyard
40 K/D
1/1 Rounds
Survival
Citadel
9 K/D
0/3 Rounds
Checkpoint
Hold
14 K/D
1/1 Rounds
Outpost
Hold
2 K/D
1/1 Rounds
Checkpoint
Forest
8.33 K/D
1/1 Rounds
Checkpoint
Gap
17 K/D
1/2 Rounds
Survival
Gap
0 K/D
0/1 Rounds
Checkpoint
Hold
15.5 K/D
1/1 Rounds
Rifleman
Assaulter