PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
18.88
38.51 %

K/D Ratio
.63
89.15 %

Total Kills
20
100.00 %

Kills/Min
.76
26.05 %

Win Rate
33 %
71.85 %

Matches Won
3
100.00 %

Deaths
32
100.00 %

Assists
0
100.00 %

Accuracy
22.4 %
7.15 %

Headshot %
15.0 %
41.14 %

Objectives
2
99.99 %

Distance
6km
11.3 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
|
Assaulter
|
|
Sharpshooter
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 17 | 0.81 | 165 | 41 | 24.8 % | 3 | 17.6 % | ||
|
M16A4 | 3 | 0.923 | 57 | 9 | 15.8 % | 0 | 0.0 % | ||
|
Mosin-Nagant | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 |
Recent Matches
Checkpoint
Trainyard
0 K/D
0/1 Rounds
Checkpoint
Lastlight
7.75 K/D
1/2 Rounds
Checkpoint
Buhriz
6.5 K/D
1/1 Rounds
Checkpoint
Canyon
5 K/D
0/2 Rounds
Checkpoint
Canyon
9 K/D
0/1 Rounds
Checkpoint
Town
38 K/D
0/1 Rounds
Checkpoint
Town
2 K/D
0/1 Rounds
Checkpoint
Powerplant
20 K/D
1/1 Rounds
Checkpoint
Town
35 K/D
0/3 Rounds
Checkpoint
Farmhouse
12.5 K/D
0/3 Rounds
Fragger
Assaulter
Sharpshooter