PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
27.59
18.42 %

K/D Ratio
.5
96.74 %

Total Kills
3
100.00 %

Kills/Min
.35
93.08 %

Win Rate
50 %
7.64 %

Matches Won
1
100.00 %

Deaths
6
100.00 %

Assists
0
100.00 %

Accuracy
27.6 %
1.72 %

Headshot %
33.3 %
0.01 %

Objectives
2
99.99 %

Distance
2km
14.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 2 | 0.484 | 21 | 7 | 33.3 % | 0 | 0.0 % | ||
|
AKM | 1 | 0.244 | 8 | 1 | 12.5 % | 1 | 100.0 % | ||
|
DShK | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Powerplant
7.5 K/D
1/2 Rounds
Checkpoint
Powerplant
19 K/D
1/1 Rounds
Checkpoint
Lastlight
9.25 K/D
1/3 Rounds
Checkpoint
Trainyard
5.25 K/D
0/2 Rounds
Checkpoint
Mykonos
6 K/D
0/1 Rounds
Checkpoint
Citadel
5 K/D
0/2 Rounds
Checkpoint
Badlands
5 K/D
0/1 Rounds
Checkpoint
Town
11 K/D
0/1 Rounds
Checkpoint
Sinjar
24 K/D
1/1 Rounds
Checkpoint
Precinct
1 K/D
1/1 Rounds
Rifleman