PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
9.9
87.02 %

K/D Ratio
.27
99.91 %

Total Kills
6
100.00 %

Kills/Min
.26
98.65 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
22
100.00 %

Assists
1
99.77 %

Accuracy
10.8 %
84.72 %

Headshot %
16.7 %
20.94 %

Objectives
0
100.00 %

Distance
4km
7.9 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Advisor
|
|
Marksman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
Alpha AK | 4 | 0.63 | 71 | 11 | 15.5 % | 0 | 0.0 % | ||
|
AKM | 2 | 0.252 | 74 | 4 | 5.4 % | 1 | 50.0 % | ||
|
M110 SASS | 0 | 0 | 2 | 1 | 50.0 % | 0 | 0 | ||
|
SVD | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 | ||
|
M9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Citadel
13 K/D
0/1 Rounds
Checkpoint
Oilfield
4 K/D
0/1 Rounds
Checkpoint
Powerplant
42 K/D
1/2 Rounds
Checkpoint
Trainyard
0 K/D
0/1 Rounds
Hardcorecheckpoint
Precinct
21 K/D
0/1 Rounds
Checkpoint
Buhriz
4.33 K/D
0/1 Rounds
Checkpoint
Lastlight
12 K/D
1/1 Rounds
Checkpoint
Town
4.5 K/D
0/1 Rounds
Checkpoint
Buhriz
7.5 K/D
0/1 Rounds
Checkpoint
Town
12 K/D
1/1 Rounds
Rifleman
Advisor
Marksman