PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
31.37
13.40 %

K/D Ratio
.38
99.35 %

Total Kills
5
100.00 %

Kills/Min
.31
96.35 %

Win Rate
33 %
72.57 %

Matches Won
1
100.00 %

Deaths
13
100.00 %

Assists
2
99.68 %

Accuracy
29.4 %
1.09 %

Headshot %
40.0 %
0.00 %

Objectives
2
99.98 %

Distance
2km
7.5 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Assaulter
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
G36K | 4 | 0.429 | 101 | 19 | 18.8 % | 2 | 50.0 % | ||
|
MDR | 1 | 0.8 | 35 | 4 | 11.4 % | 0 | 0.0 % | ||
|
AN-M14 Incendiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Trainyard
10 K/D
0/1 Rounds
Checkpoint
Town
23.67 K/D
0/2 Rounds
Checkpoint
Lastlight
9.6 K/D
0/2 Rounds
Checkpoint
Compound
1.5 K/D
0/2 Rounds
Checkpoint
Compound
4.33 K/D
0/3 Rounds
Checkpoint
Canyon
20 K/D
0/3 Rounds
Checkpoint
Ministry
16.67 K/D
0/3 Rounds
Checkpoint
Canyon
15 K/D
0/3 Rounds
Checkpoint
Oilfield
18 K/D
0/2 Rounds
Checkpoint
Powerplant
17.67 K/D
0/3 Rounds
Assaulter