PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
39.2
6.93 %

K/D Ratio
1.09
33.58 %

Total Kills
12
100.00 %

Kills/Min
1.31
2.45 %

Win Rate
20 %
98.28 %

Matches Won
1
100.00 %

Deaths
11
100.00 %

Assists
0
100.00 %

Accuracy
19.0 %
19.52 %

Headshot %
16.7 %
20.92 %

Objectives
2
99.98 %

Distance
3km
19.6 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Fragger
|
|
Observer
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A2 | 5 | 1.075 | 108 | 14 | 13.0 % | 0 | 0.0 % | ||
|
M16A4 | 4 | 3.478 | 43 | 12 | 27.9 % | 1 | 25.0 % | ||
|
M4A1 | 2 | 2.667 | 36 | 15 | 41.7 % | 1 | 50.0 % | ||
|
AKM | 0 | 0 | 9 | 0 | 0.0 % | 0 | 0 |
Recent Matches
Checkpoint
Sinjar
4.13 K/D
0/2 Rounds
Checkpoint
Gap
12 K/D
0/1 Rounds
Checkpoint
Mountain
3.14 K/D
0/1 Rounds
Checkpoint
Lastlight
5 K/D
1/1 Rounds
Checkpoint
Compound
1 K/D
0/1 Rounds
Checkpoint
Oilfield
2.83 K/D
1/1 Rounds
Checkpoint
Town
25 K/D
1/1 Rounds
Checkpoint
Farmhouse
10 K/D
0/1 Rounds
Checkpoint
Trainyard
2 K/D
0/3 Rounds
Checkpoint
Farmhouse
15 K/D
1/2 Rounds
Rifleman
Fragger
Observer