PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
18.75
38.88 %

K/D Ratio
.8
69.83 %

Total Kills
4
100.00 %

Kills/Min
.31
96.62 %

Win Rate
50 %
7.62 %

Matches Won
1
100.00 %

Deaths
5
100.00 %

Assists
0
100.00 %

Accuracy
9.8 %
89.97 %

Headshot %
25.0 %
0.19 %

Objectives
2
99.99 %

Distance
2km
4.6 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Pistoleer
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
PF940 | 4 | 0.455 | 80 | 11 | 13.8 % | 1 | 25.0 % | ||
|
M2HB | 0 | 0 | 32 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Most Kills
26
Precinct
Best K/D
13
Precinct
Highest Score
365
Precinct
Most Headshots
8
Precinct
Best Accuracy
35.6 %
Precinct
Most Objectives
2
Forest
Recent Matches
Checkpoint
Hold
13 K/D
0/1 Rounds
Checkpoint
Town
17 K/D
0/1 Rounds
Checkpoint
Powerplant
32 K/D
1/1 Rounds
Checkpoint
Oilfield
32 K/D
1/1 Rounds
Checkpoint
Town
63 K/D
1/1 Rounds
Checkpoint
Ministry
0 K/D
1/1 Rounds
Checkpoint
Compound
22.67 K/D
0/2 Rounds
Checkpoint
Gap
22 K/D
0/1 Rounds
Checkpoint
Precinct
0 K/D
1/1 Rounds
Checkpoint
Buhriz
29 K/D
0/1 Rounds
Pistoleer