PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
19.7
35.50 %

K/D Ratio
.63
89.14 %

Total Kills
5
100.00 %

Kills/Min
.26
98.66 %

Win Rate
100 %
0.00 %

Matches Won
1
100.00 %

Deaths
8
100.00 %

Assists
0
100.00 %

Accuracy
12.8 %
69.08 %

Headshot %
20.0 %
3.66 %

Objectives
2
99.99 %

Distance
3km
9.5 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Breacher
|
|
Advisor
|
|
Marksman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
MK18 | 3 | 0.641 | 79 | 5 | 6.3 % | 0 | 0.0 % | ||
|
M870 | 2 | 0.205 | 7 | 6 | 85.7 % | 1 | 50.0 % | ||
|
L106A1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M84 Flash | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Survival
Sinjar
13.25 K/D
0/2 Rounds
Survival
Sinjar
8 K/D
0/2 Rounds
Checkpoint
Town
18 K/D
1/1 Rounds
Checkpoint
Sinjar
3.25 K/D
1/1 Rounds
Checkpoint
Tell
13.67 K/D
0/2 Rounds
Checkpoint
Tell
7 K/D
0/2 Rounds
Checkpoint
Ministry
2.38 K/D
1/2 Rounds
Checkpoint
Town
18 K/D
1/1 Rounds
Checkpoint
Citadel
4 K/D
1/1 Rounds
Checkpoint
Farmhouse
2 K/D
1/1 Rounds
Breacher
Advisor
Marksman