PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
7.55
96.61 %

K/D Ratio
.79
71.43 %

Total Kills
15
100.00 %

Kills/Min
.6
50.03 %

Win Rate
50 %
7.63 %

Matches Won
1
100.00 %

Deaths
19
100.00 %

Assists
1
99.74 %

Accuracy
13.5 %
63.51 %

Headshot %
13.3 %
65.48 %

Objectives
0
100.00 %

Distance
2km
4.8 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
MDR | 13 | 1.48 | 140 | 19 | 13.6 % | 0 | 0.0 % | ||
|
QBZ-03 | 2 | 0.33 | 31 | 4 | 12.9 % | 2 | 100.0 % |
Personal Bests
Most Kills
8
Prison
Best K/D
1.17
Precinct
Highest Score
120
Prison
Most Headshots
2
Prison
Best Accuracy
12.0 %
Prison
Most Objectives
0
Precinct
Recent Matches
Checkpoint
Buhriz
65 K/D
1/1 Rounds
Checkpoint
Lastlight
21.5 K/D
1/1 Rounds
Checkpoint
Trainyard
32.67 K/D
1/2 Rounds
Outpost
Hold
13.2 K/D
1/1 Rounds
Checkpoint
Hold
57 K/D
1/1 Rounds
Survival
Hold
31.4 K/D
1/3 Rounds
Survival
Forest
12.17 K/D
1/2 Rounds
Survival
Town
9.67 K/D
0/3 Rounds
Checkpoint
Buhriz
27 K/D
1/2 Rounds
Checkpoint
Ministry
43 K/D
1/1 Rounds
Rifleman