PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
6.6
98.46 %

K/D Ratio
1.11
31.74 %

Total Kills
60
100.00 %

Kills/Min
.75
27.01 %

Win Rate
17 %
99.31 %

Matches Won
2
100.00 %

Deaths
54
100.00 %

Assists
1
99.75 %

Accuracy
23.3 %
5.53 %

Headshot %
5.0 %
99.94 %

Objectives
0
100.00 %

Distance
10km
6.7 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
|
Breacher
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
FAL | 42 | 1.071 | 241 | 62 | 25.7 % | 3 | 7.1 % | ||
|
AUG A3 | 10 | 0.858 | 93 | 20 | 21.5 % | 0 | 0.0 % | ||
|
G3A3 | 3 | 0.586 | 19 | 6 | 31.6 % | 0 | 0.0 % | ||
|
Uzi | 3 | 0.566 | 53 | 9 | 17.0 % | 0 | 0.0 % | ||
|
MP5A5 | 1 | 0.364 | 32 | 4 | 12.5 % | 0 | 0.0 % | ||
|
M4A1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Molotov | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
|
bp_timeexplosive_iedcache_c | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
RPG-7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Town
53 K/D
1/1 Rounds
Checkpoint
Mountain
72 K/D
1/1 Rounds
Checkpoint
Bab
12.5 K/D
0/1 Rounds
Checkpoint
Precinct
80 K/D
1/1 Rounds
Checkpoint
Farmhouse
37 K/D
1/1 Rounds
Checkpoint
Forest
28 K/D
1/1 Rounds
Checkpoint
Lastlight
44 K/D
1/1 Rounds
Checkpoint
Trainyard
29 K/D
1/1 Rounds
Checkpoint
Powerplant
35 K/D
1/1 Rounds
Checkpoint
Powerplant
73 K/D
1/2 Rounds
Fragger
Breacher
Rifleman