PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
32.42
12.32 %

K/D Ratio
1.42
12.30 %

Total Kills
34
100.00 %

Kills/Min
.79
14.19 %

Win Rate
17 %
99.21 %

Matches Won
1
100.00 %

Deaths
24
100.00 %

Assists
2
99.99 %

Accuracy
35.0 %
0.38 %

Headshot %
8.8 %
95.93 %

Objectives
7
99.94 %

Distance
5km
5.6 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Assaulter
|
|
Gunner
|
|
Commander
|
|
Observer
|
|
Rifleman
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 29 | 1.058 | 182 | 67 | 36.8 % | 3 | 10.3 % | ||
|
Galil | 6 | 0.905 | 78 | 14 | 17.9 % | 0 | 0.0 % | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AKM | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M3 MAAWS | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Molotov | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Makarov | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
10
Town
Best K/D
5
Trainyard
Highest Score
445
Trainyard
Most Headshots
2
Town
Most Objectives
3
Trainyard
Recent Matches
Outpost
Gap
10.5 K/D
0/1 Rounds
Outpost
Canyon
18.83 K/D
1/1 Rounds
Checkpoint
Trainyard
13 K/D
0/2 Rounds
Checkpoint
Tell
39.67 K/D
1/2 Rounds
Checkpoint
Compound
19.33 K/D
0/1 Rounds
Checkpoint
Gap
8 K/D
0/2 Rounds
Checkpoint
Town
23 K/D
0/1 Rounds
Checkpoint
Citadel
6.6 K/D
0/3 Rounds
Checkpoint
Farmhouse
11.75 K/D
0/1 Rounds
Checkpoint
Ministry
18.6 K/D
1/3 Rounds
Assaulter
Gunner
Commander
Observer
Rifleman
Breacher