PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
32.23
12.54 %

K/D Ratio
.19
100.00 %

Total Kills
5
100.00 %

Kills/Min
.15
99.81 %

Win Rate
33 %
65.56 %

Matches Won
1
100.00 %

Deaths
27
100.00 %

Assists
4
99.99 %

Accuracy
8.1 %
94.17 %

Headshot %
20.0 %
0.66 %

Objectives
7
99.94 %

Distance
4km
7.3 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Assaulter
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
G36K | 3 | 0.327 | 90 | 7 | 7.8 % | 0 | 0.0 % | ||
|
AKM | 2 | 0.242 | 67 | 6 | 9.0 % | 1 | 50.0 % | ||
|
M4A1 | 0 | 0 | 8 | 1 | 12.5 % | 0 | 0 | ||
|
AK-74 | 0 | 0 | 7 | 0 | 0.0 % | 0 | 0 |
Recent Matches
Checkpoint
Prison
6 K/D
0/3 Rounds
Checkpoint
Buhriz
5.67 K/D
1/2 Rounds
Checkpoint
Tell
2.67 K/D
0/2 Rounds
Checkpoint
Canyon
0 K/D
0/1 Rounds
Checkpoint
Farmhouse
2 K/D
0/2 Rounds
Checkpoint
Town
4.75 K/D
0/2 Rounds
Checkpoint
Citadel
1.67 K/D
1/1 Rounds
Checkpoint
Compound
4.67 K/D
1/3 Rounds
Checkpoint
Prison
2.33 K/D
1/1 Rounds
Checkpoint
Trainyard
4.2 K/D
1/3 Rounds
Assaulter
Rifleman