PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
12.05
73.83 %

K/D Ratio
.33
99.65 %

Total Kills
3
100.00 %

Kills/Min
.18
99.59 %

Win Rate
50 %
6.84 %

Matches Won
1
100.00 %

Deaths
9
100.00 %

Assists
1
100.00 %

Accuracy
23.0 %
6.11 %

Headshot %
0.0 %
100.00 %

Objectives
2
99.98 %

Distance
2km
7.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Assaulter
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
G36K | 4 | 0.281 | 74 | 17 | 23.0 % | 0 | 0.0 % | ||
|
PF940 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
2
Precinct
Best K/D
1
Precinct
Highest Score
105
Lastlight
Most Headshots
0
Lastlight
Most Objectives
1
Lastlight
Recent Matches
Checkpoint
Gap
10.4 K/D
1/2 Rounds
Checkpoint
Canyon
36 K/D
1/1 Rounds
Checkpoint
Hold
5.5 K/D
1/2 Rounds
Checkpoint
Sinjar
3 K/D
1/1 Rounds
Checkpoint
Canyon
30 K/D
1/2 Rounds
Checkpoint
Hold
3 K/D
1/1 Rounds
Checkpoint
Buhriz
0 K/D
0/2 Rounds
Checkpoint
Bab
0 K/D
0/1 Rounds
Checkpoint
Bab
27.5 K/D
1/1 Rounds
Checkpoint
Citadel
8.25 K/D
0/3 Rounds
Assaulter