PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
Provisional
UNRANKED
Score/Min
20.7
32.72 %

K/D Ratio
.57
92.46 %

Total Kills
13
100.00 %

Kills/Min
.24
97.81 %

Win Rate
43 %
23.56 %

Matches Won
3
100.00 %

Deaths
23
100.00 %

Assists
0
100.00 %

Accuracy
21.5 %
9.07 %

Headshot %
30.8 %
0.00 %

Objectives
6
99.95 %

Distance
5km
5.6 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Marksman
|
|
Assaulter
|
|
Gunner
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
G36K | 9 | 0.458 | 85 | 16 | 18.8 % | 3 | 33.3 % | ||
|
FAL | 3 | 0.209 | 34 | 9 | 26.5 % | 1 | 33.3 % | ||
|
L96A1 | 1 | 0.331 | 2 | 1 | 50.0 % | 0 | 0.0 % | ||
|
L106A1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
6
Farmhouse
Best K/D
1.5
Farmhouse
Highest Score
825
Farmhouse
Most Headshots
2
Farmhouse
Most Objectives
6
Farmhouse
Recent Matches
Checkpoint
Sinjar
10.33 K/D
0/2 Rounds
Checkpoint
Lastlight
9.2 K/D
1/2 Rounds
Checkpoint
Citadel
0 K/D
0/1 Rounds
Checkpoint
Compound
7.6 K/D
0/3 Rounds
Checkpoint
Town
8 K/D
1/1 Rounds
Checkpoint
Lastlight
3.5 K/D
0/2 Rounds
Checkpoint
Precinct
25 K/D
1/1 Rounds
Checkpoint
Gap
0 K/D
0/1 Rounds
Checkpoint
Sinjar
4.75 K/D
0/3 Rounds
Checkpoint
Tell
6.67 K/D
1/1 Rounds
Rifleman
Marksman
Assaulter
Gunner