PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
3.52
99.93 %

K/D Ratio
.64
86.62 %

Total Kills
121
100.00 %

Kills/Min
.27
96.32 %

Win Rate
31 %
73.73 %

Matches Won
9
100.00 %

Deaths
189
100.00 %

Assists
14
99.95 %

Accuracy
20.2 %
12.71 %

Headshot %
13.2 %
45.29 %

Objectives
2
99.98 %

Distance
44km
5.7 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Assaulter
|
|
Marksman
|
|
Observer
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
G3A3 | 51 | 0.311 | 563 | 100 | 17.8 % | 7 | 13.7 % | ||
|
QBZ-03 | 18 | 0.402 | 110 | 39 | 35.5 % | 3 | 16.7 % | ||
|
BerettaAR7090 | 8 | 0.293 | 76 | 17 | 22.4 % | 2 | 25.0 % | ||
|
TAC338 | 7 | 0.486 | 11 | 9 | 81.8 % | 0 | 0.0 % | ||
|
FAL | 5 | 0.223 | 94 | 10 | 10.6 % | 0 | 0.0 % | ||
|
AKM | 4 | 0.24 | 86 | 10 | 11.6 % | 2 | 50.0 % | ||
|
M16A4 | 3 | 0.382 | 85 | 6 | 7.1 % | 0 | 0.0 % | ||
|
MDR | 3 | 0.294 | 45 | 8 | 17.8 % | 0 | 0.0 % | ||
|
QBZ-97 | 3 | 0.176 | 31 | 8 | 25.8 % | 1 | 33.3 % | ||
|
M1 Garand | 3 | 0.393 | 4 | 3 | 75.0 % | 0 | 0.0 % | ||
|
G36K | 2 | 0.097 | 147 | 7 | 4.8 % | 1 | 50.0 % | ||
|
WCXSpearLT | 2 | 0.274 | 84 | 6 | 7.1 % | 1 | 50.0 % | ||
|
Mosin-Nagant | 2 | 3.243 | 4 | 4 | 100.0 % | 0 | 0.0 % | ||
|
AK-74 | 1 | 0.659 | 21 | 2 | 9.5 % | 0 | 0.0 % | ||
|
M82A1 CQ | 1 | 2.5 | 1 | 1 | 100.0 % | 0 | 0.0 % | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Kukri | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Combat Knife | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
|
bp_defusal_iedcache_c | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
PF940 | 0 | 0 | 4 | 0 | 0.0 % | 0 | 0 | ||
|
RPG-7 | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 | ||
|
M45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
MR 73 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Makarov | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Buhriz
47 K/D
1/1 Rounds
Checkpoint
Gap
10 K/D
0/3 Rounds
Checkpoint
Compound
19.4 K/D
1/3 Rounds
Checkpoint
Buhriz
42 K/D
1/1 Rounds
Checkpoint
Lastlight
5 K/D
0/3 Rounds
Checkpoint
Trainyard
15.25 K/D
0/3 Rounds
Checkpoint
Ministry
7.67 K/D
1/1 Rounds
Checkpoint
Farmhouse
28 K/D
1/1 Rounds
Checkpoint
Farmhouse
9 K/D
0/3 Rounds
Checkpoint
Trainyard
21 K/D
1/2 Rounds
Rifleman
Assaulter
Marksman
Observer