PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
11.58
77.08 %

K/D Ratio
.29
99.86 %

Total Kills
2
100.00 %

Kills/Min
.14
99.91 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
7
100.00 %

Assists
0
100.00 %

Accuracy
9.2 %
89.77 %

Headshot %
0.0 %
100.00 %

Objectives
1
100.00 %

Distance
1km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
|
Marksman
|
|
Rifleman
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
G36K | 2 | 0.37 | 65 | 6 | 9.2 % | 0 | 0.0 % | ||
|
AKM | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Mk 14 EBR | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
0
Gap
Best K/D
0
Gap
Highest Score
150
Sinjar
Most Headshots
0
Gap
Most Objectives
1
Sinjar
Recent Matches
Checkpoint
Gap
1 K/D
0/3 Rounds
Checkpoint
Lastlight
0 K/D
0/1 Rounds
Checkpoint
Citadel
0 K/D
0/2 Rounds
Checkpoint
Mountain
1 K/D
0/1 Rounds
Checkpoint
Citadel
0 K/D
0/1 Rounds
Checkpoint
Gap
4.67 K/D
0/3 Rounds
Checkpoint
Powerplant
2 K/D
0/2 Rounds
Checkpoint
Forest
3.33 K/D
1/1 Rounds
Checkpoint
Forest
3.4 K/D
0/3 Rounds
Checkpoint
Powerplant
6.5 K/D
1/1 Rounds
Fragger
Marksman
Rifleman
Breacher