PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
4.72
99.73 %

K/D Ratio
.34
99.60 %

Total Kills
20
100.00 %

Kills/Min
.15
99.84 %

Win Rate
29 %
82.99 %

Matches Won
4
100.00 %

Deaths
59
100.00 %

Assists
2
99.99 %

Accuracy
6.7 %
97.78 %

Headshot %
20.0 %
0.67 %

Objectives
0
100.00 %

Distance
13km
5.8 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Advisor
|
|
Rifleman
|
|
Observer
|
|
VIP
|
|
Marksman
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
Alpha AK | 5 | 0.353 | 185 | 10 | 5.4 % | 1 | 20.0 % | ||
|
AKM | 5 | 0.711 | 52 | 11 | 21.2 % | 1 | 20.0 % | ||
|
QBZ-97 | 2 | 0.714 | 38 | 5 | 13.2 % | 0 | 0.0 % | ||
|
QTS-11 | 2 | 0.11 | 148 | 5 | 3.4 % | 0 | 0.0 % | ||
|
MK18 | 2 | 0.087 | 211 | 9 | 4.3 % | 0 | 0.0 % | ||
|
Makarov | 1 | 0.625 | 7 | 3 | 42.9 % | 0 | 0.0 % | ||
|
Tariq | 1 | 0.144 | 8 | 5 | 62.5 % | 1 | 100.0 % | ||
|
SG552 | 1 | 0.168 | 30 | 3 | 10.0 % | 0 | 0.0 % | ||
|
TOZ-194 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
FAL | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 | ||
|
M16A2 | 0 | 0 | 4 | 0 | 0.0 % | 0 | 0 | ||
|
Molotov | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
QTS-11 GL Smoke | 0 | 0 | 21 | 0 | 0.0 % | 0 | 0 | ||
|
AK-74 | 0 | 0 | 21 | 0 | 0.0 % | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M4A1 | 0 | 0 | 30 | 0 | 0.0 % | 0 | 0 | ||
|
SVD | 0 | 0 | 4 | 0 | 0.0 % | 0 | 0 | ||
|
M84 Flash | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
4
Prison
Best K/D
0.6
Town
Highest Score
190
Ministry
Most Headshots
1
Ministry
Best Accuracy
7.3 %
Sinjar
Most Objectives
0
Ministry
Recent Matches
Checkpoint
Oilfield
7.89 K/D
0/3 Rounds
Checkpoint
Oilfield
4.25 K/D
0/3 Rounds
Checkpoint
Bab
2 K/D
1/1 Rounds
Checkpoint
Mountain
22 K/D
0/2 Rounds
Checkpoint
Buhriz
8.33 K/D
0/3 Rounds
Checkpoint
Farmhouse
16 K/D
0/1 Rounds
Checkpoint
Sinjar
13 K/D
1/1 Rounds
Checkpoint
Prison
4 K/D
0/3 Rounds
Checkpoint
Town
11.5 K/D
1/1 Rounds
Checkpoint
Gap
3.5 K/D
0/2 Rounds
Advisor
Rifleman
Observer
VIP
Marksman
Breacher