PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
52.04
1.83 %

K/D Ratio
.5
96.06 %

Total Kills
1
100.00 %

Kills/Min
.08
100.00 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
2
100.00 %

Assists
1
100.00 %

Accuracy
17.6 %
24.69 %

Headshot %
0.0 %
100.00 %

Objectives
4
99.97 %

Distance
1km
4.7 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
BerettaAR7090 | 1 | 0.234 | 3 | 2 | 66.7 % | 0 | 0.0 % | ||
|
M4A1 | 0 | 0 | 14 | 1 | 7.1 % | 0 | 0 |
Personal Bests
Most Kills
1
Compound
Best K/D
0.5
Compound
Highest Score
660
Compound
Most Headshots
0
Compound
Most Objectives
4
Compound
Recent Matches
Checkpoint
Oilfield
11.6 K/D
0/3 Rounds
Checkpoint
Compound
9.33 K/D
1/1 Rounds
Checkpoint
Gap
11.25 K/D
1/1 Rounds
Checkpoint
Canyon
14 K/D
1/1 Rounds
Checkpoint
Buhriz
8.4 K/D
1/2 Rounds
Checkpoint
Farmhouse
0 K/D
0/1 Rounds
Checkpoint
Bab
12.5 K/D
0/3 Rounds
Checkpoint
Trainyard
6 K/D
0/1 Rounds
Checkpoint
Precinct
9.8 K/D
0/3 Rounds
Checkpoint
Ministry
23 K/D
1/1 Rounds
Rifleman