PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
3.45
99.94 %

K/D Ratio
.46
97.40 %

Total Kills
6
100.00 %

Kills/Min
.3
93.95 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
13
100.00 %

Assists
0
100.00 %

Accuracy
21.7 %
8.28 %

Headshot %
33.3 %
0.00 %

Objectives
0
100.00 %

Distance
2km
3.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Marksman
|
|
Rifleman
|
|
Advisor
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
L106A1 | 2 | 0.945 | 13 | 2 | 15.4 % | 1 | 50.0 % | ||
|
SVD | 2 | 0.556 | 4 | 3 | 75.0 % | 0 | 0.0 % | ||
|
MDR | 1 | 0.271 | 4 | 2 | 50.0 % | 1 | 100.0 % | ||
|
AKM | 1 | 0.496 | 25 | 3 | 12.0 % | 0 | 0.0 % | ||
|
ACE 52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
6
Town
Best K/D
0.46
Town
Highest Score
70
Town
Most Headshots
2
Town
Most Objectives
0
Town
Recent Matches
Checkpoint
Citadel
4 K/D
0/2 Rounds
Checkpoint
Prison
7.5 K/D
0/1 Rounds
Checkpoint
Citadel
9.8 K/D
0/3 Rounds
Checkpoint
Ministry
11 K/D
1/1 Rounds
Checkpoint
Farmhouse
8.83 K/D
0/3 Rounds
Checkpoint
Tell
7.89 K/D
0/3 Rounds
Checkpoint
Canyon
13 K/D
1/2 Rounds
Checkpoint
Powerplant
10.25 K/D
1/2 Rounds
Checkpoint
Farmhouse
20.5 K/D
1/2 Rounds
Checkpoint
Powerplant
8.17 K/D
0/3 Rounds
Marksman
Rifleman
Advisor
Breacher