PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
.69
100.00 %

K/D Ratio
.1
100.00 %

Total Kills
1
100.00 %

Kills/Min
.07
100.00 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
10
100.00 %

Assists
0
100.00 %

Accuracy
4.0 %
99.82 %

Headshot %
100.0 %
0.00 %

Objectives
0
100.00 %

Distance
2km
4.2 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Advisor
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A2 | 1 | 0.214 | 24 | 1 | 4.2 % | 1 | 100.0 % | ||
|
MK18 | 0 | 0 | 26 | 1 | 3.8 % | 0 | 0 | ||
|
Makarov | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Kukri | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
1
Trainyard
Best K/D
0.17
Trainyard
Highest Score
10
Trainyard
Most Headshots
1
Trainyard
Most Objectives
0
Canyon
Recent Matches
Outpost
Powerplant
1.2 K/D
0/1 Rounds
Outpost
Compound
4.8 K/D
0/1 Rounds
Survival
Precinct
3 K/D
0/3 Rounds
Survival
Lastlight
2.2 K/D
1/3 Rounds
Checkpoint
Canyon
15.5 K/D
1/1 Rounds
Checkpoint
Ministry
5.75 K/D
1/3 Rounds
Checkpoint
Town
6.33 K/D
1/1 Rounds
Outpost
Forest
3 K/D
0/1 Rounds
Outpost
Town
1.5 K/D
0/1 Rounds
Outpost
Lastlight
2 K/D
1/1 Rounds
Rifleman
Advisor