PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
9.36
90.17 %

K/D Ratio
.32
99.68 %

Total Kills
10
100.00 %

Kills/Min
.17
99.68 %

Win Rate
17 %
99.20 %

Matches Won
1
100.00 %

Deaths
31
100.00 %

Assists
3
99.99 %

Accuracy
19.3 %
16.23 %

Headshot %
20.0 %
0.67 %

Objectives
1
100.00 %

Distance
6km
5.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Advisor
|
|
Gunner
|
|
Observer
|
|
Breacher
|
|
Demolitions
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 4 | 0.397 | 38 | 10 | 26.3 % | 0 | 0.0 % | ||
|
Tavor 7 | 2 | 0.401 | 25 | 6 | 24.0 % | 0 | 0.0 % | ||
|
FAL | 2 | 0.822 | 19 | 3 | 15.8 % | 1 | 50.0 % | ||
|
G3A3 | 1 | 0.096 | 16 | 2 | 12.5 % | 0 | 0.0 % | ||
|
Galil | 1 | 0.256 | 7 | 1 | 14.3 % | 1 | 100.0 % | ||
|
M4A1 | 0 | 0 | 12 | 1 | 8.3 % | 0 | 0 | ||
|
M45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AS Val | 0 | 0 | 18 | 3 | 16.7 % | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Farmhouse
0 K/D
0/1 Rounds
Checkpoint
Town
15.67 K/D
1/1 Rounds
Checkpoint
Ministry
0 K/D
0/1 Rounds
Checkpoint
Farmhouse
22 K/D
1/1 Rounds
Checkpoint
Compound
0 K/D
0/1 Rounds
Checkpoint
Lastlight
3 K/D
0/2 Rounds
Checkpoint
Forest
15.5 K/D
1/2 Rounds
Checkpoint
Ministry
9 K/D
1/1 Rounds
Checkpoint
Powerplant
23 K/D
0/2 Rounds
Checkpoint
Lastlight
4.67 K/D
1/1 Rounds
Rifleman
Advisor
Gunner
Observer
Breacher
Demolitions