PUSH
Provisional
UNRANKED
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
4.1
99.85 %

K/D Ratio
.5
96.05 %

Total Kills
8
100.00 %

Kills/Min
.2
99.29 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
16
100.00 %

Assists
0
100.00 %

Accuracy
33.3 %
0.49 %

Headshot %
25.0 %
0.03 %

Objectives
1
100.00 %

Distance
3km
4.5 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 8 | 0.29 | 49 | 16 | 32.7 % | 2 | 25.0 % | ||
|
M16A2 | 0 | 0 | 2 | 1 | 50.0 % | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Combat Knife | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
7
Town
Best K/D
0.64
Town
Highest Score
150
Town
Most Headshots
2
Town
Most Objectives
1
Town
Recent Matches
Push
Lastlight
0.2 K/D
0/2 Rounds
Push
Town
0.64 K/D
0/2 Rounds
Checkpoint
Trainyard
13.38 K/D
1/2 Rounds
Checkpoint
Trainyard
3.25 K/D
0/3 Rounds
Checkpoint
Trainyard
8.5 K/D
0/2 Rounds
Checkpoint
Mountain
20 K/D
1/1 Rounds
Checkpoint
Trainyard
15.71 K/D
0/3 Rounds
Checkpoint
Powerplant
9.33 K/D
0/2 Rounds
Checkpoint
Canyon
13.6 K/D
1/1 Rounds
Checkpoint
Ministry
8.75 K/D
1/1 Rounds
Rifleman