PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
PUSH
PENDING
— — —
Unclassified
DOMINATION
Provisional
UNRANKED
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
7.56
96.62 %

K/D Ratio
.55
93.50 %

Total Kills
17
100.00 %

Kills/Min
.32
91.43 %

Win Rate
14 %
99.64 %

Matches Won
1
100.00 %

Deaths
31
100.00 %

Assists
7
99.98 %

Accuracy
29.6 %
1.12 %

Headshot %
23.5 %
0.06 %

Objectives
1
99.99 %

Distance
5km
4.5 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Assaulter
|
|
Pistoleer
|
|
Advisor
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 10 | 0.467 | 135 | 38 | 28.1 % | 1 | 10.0 % | ||
|
M16A2 | 5 | 0.536 | 32 | 11 | 34.4 % | 1 | 20.0 % | ||
|
AKM | 2 | 0.652 | 9 | 3 | 33.3 % | 2 | 100.0 % | ||
|
MDR | 2 | 2.034 | 15 | 4 | 26.7 % | 0 | 0.0 % | ||
|
PF940 | 0 | 0 | 15 | 5 | 33.3 % | 0 | 0 |
Personal Bests
Most Kills
7
Forest
Best K/D
1.4
Mountain
Highest Score
185
Forest
Most Headshots
2
Mountain
Most Objectives
1
Forest
Recent Matches
Checkpoint
Compound
50 K/D
1/1 Rounds
Checkpoint
Oilfield
24 K/D
1/1 Rounds
Checkpoint
Town
35 K/D
1/1 Rounds
Checkpoint
Canyon
9 K/D
1/1 Rounds
Checkpoint
Bab
20.5 K/D
0/1 Rounds
Checkpoint
Tell
89 K/D
1/1 Rounds
Survival
Hold
13 K/D
0/2 Rounds
Checkpoint
Gap
9 K/D
0/1 Rounds
Checkpoint
Citadel
0 K/D
0/1 Rounds
Checkpoint
Sinjar
11.5 K/D
0/1 Rounds
Rifleman
Assaulter
Pistoleer
Advisor