PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
30.32
14.80 %

K/D Ratio
.25
99.93 %

Total Kills
1
100.00 %

Kills/Min
.09
100.00 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
4
100.00 %

Assists
0
100.00 %

Accuracy
17.6 %
24.69 %

Headshot %
0.0 %
100.00 %

Objectives
1
100.00 %

Distance
1km
5.4 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Breacher
|
|
Advisor
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 1 | 0.135 | 17 | 2 | 11.8 % | 0 | 0.0 % | ||
|
Kukri | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
1
Sinjar
Best K/D
0.5
Sinjar
Highest Score
305
Sinjar
Most Headshots
0
Sinjar
Most Objectives
1
Sinjar
Recent Matches
Survival
Precinct
3 K/D
0/1 Rounds
Survival
Lastlight
8 K/D
0/2 Rounds
Survival
Compound
8.25 K/D
0/2 Rounds
Survival
Precinct
3.33 K/D
0/2 Rounds
Checkpoint
Bab
0 K/D
0/1 Rounds
Survival
Citadel
2.6 K/D
0/2 Rounds
Checkpoint
Compound
1.5 K/D
0/1 Rounds
Checkpoint
Oilfield
3 K/D
0/1 Rounds
Survival
Town
8 K/D
0/2 Rounds
Survival
Farmhouse
0.5 K/D
0/2 Rounds
Rifleman
Breacher
Advisor