PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
4.08
99.83 %

K/D Ratio
.38
99.03 %

Total Kills
5
100.00 %

Kills/Min
.15
99.85 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
13
100.00 %

Assists
1
99.99 %

Accuracy
6.5 %
98.00 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
2km
3.5 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Fragger
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 4 | 0.286 | 73 | 9 | 12.3 % | 0 | 0.0 % | ||
|
WCXSpearLT | 1 | 0.21 | 53 | 3 | 5.7 % | 0 | 0.0 % | ||
|
M16A2 | 0 | 0 | 58 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Most Kills
4
Oilfield
Best K/D
0.44
Oilfield
Highest Score
90
Oilfield
Most Headshots
0
Prison
Best Accuracy
6.0 %
Oilfield
Most Objectives
1
Town
Recent Matches
Checkpoint
Sinjar
35 K/D
0/1 Rounds
Checkpoint
Farmhouse
18.5 K/D
1/1 Rounds
Checkpoint
Gap
10 K/D
1/2 Rounds
Push
Tell
0 K/D
0/1 Rounds
Push
Oilfield
0.44 K/D
0/2 Rounds
Hardcorecheckpoint
Lastlight
2.75 K/D
0/3 Rounds
Hardcorecheckpoint
Lastlight
5.5 K/D
0/3 Rounds
Outpost
Farmhouse
0.5 K/D
0/1 Rounds
Checkpoint
Compound
1.5 K/D
0/2 Rounds
Checkpoint
Sinjar
2.5 K/D
1/1 Rounds
Rifleman
Fragger