PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
2.26
99.99 %

K/D Ratio
.5
95.99 %

Total Kills
3
100.00 %

Kills/Min
.23
98.54 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
6
100.00 %

Assists
0
100.00 %

Accuracy
31.3 %
0.74 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
1km
4.5 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Advisor
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 1 | 0.271 | 12 | 2 | 16.7 % | 0 | 0.0 % | ||
|
WCXSpearLT | 1 | 0.161 | 4 | 2 | 50.0 % | 0 | 0.0 % | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
2
Lastlight
Best K/D
0.67
Lastlight
Highest Score
20
Lastlight
Most Headshots
0
Lastlight
Most Objectives
0
Lastlight
Recent Matches
Checkpoint
Sinjar
4 K/D
0/1 Rounds
Checkpoint
Mountain
0 K/D
1/1 Rounds
Checkpoint
Town
5.33 K/D
1/1 Rounds
Checkpoint
Canyon
13 K/D
1/1 Rounds
Checkpoint
Oilfield
5.67 K/D
1/1 Rounds
Checkpoint
Bab
5 K/D
0/1 Rounds
Checkpoint
Gap
3 K/D
0/1 Rounds
Checkpoint
Sinjar
7.67 K/D
0/1 Rounds
Checkpoint
Farmhouse
9.5 K/D
1/1 Rounds
Push
Precinct
0.33 K/D
0/1 Rounds
Rifleman
Advisor