PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
1.21
100.00 %

K/D Ratio
.17
100.00 %

Total Kills
1
100.00 %

Kills/Min
.12
99.94 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
6
100.00 %

Assists
0
100.00 %

Accuracy
15.8 %
37.44 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
1km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Demolitions
|
|
Breacher
|
|
Advisor
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
MP5A2 | 1 | 0.779 | 11 | 2 | 18.2 % | 0 | 0.0 % | ||
|
Alpha AK | 0 | 0 | 2 | 1 | 50.0 % | 0 | 0 | ||
|
M16A4 | 0 | 0 | 5 | 0 | 0.0 % | 0 | 0 | ||
|
M203 Explosive | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Most Kills
1
Lastlight
Best K/D
0.25
Lastlight
Highest Score
10
Lastlight
Most Headshots
0
Canyon
Most Objectives
0
Canyon
Recent Matches
Checkpoint
Powerplant
26 K/D
1/2 Rounds
Checkpoint
Buhriz
0 K/D
1/1 Rounds
Checkpoint
Precinct
2 K/D
0/2 Rounds
Checkpoint
Oilfield
7.33 K/D
0/1 Rounds
Checkpoint
Citadel
11.25 K/D
0/2 Rounds
Checkpoint
Prison
24.5 K/D
1/1 Rounds
Checkpoint
Town
29.33 K/D
0/1 Rounds
Checkpoint
Town
21 K/D
0/1 Rounds
Checkpoint
Bab
16.2 K/D
0/2 Rounds
Checkpoint
Compound
3 K/D
0/1 Rounds
Demolitions
Breacher
Advisor