PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
8.34
94.31 %

K/D Ratio
.47
96.98 %

Total Kills
9
100.00 %

Kills/Min
.3
93.38 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
19
100.00 %

Assists
5
99.98 %

Accuracy
9.8 %
86.08 %

Headshot %
11.1 %
78.82 %

Objectives
1
99.99 %

Distance
3km
6.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Gunner
|
|
Rifleman
|
|
Marksman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
Galil SAR | 5 | 0.439 | 161 | 14 | 8.7 % | 1 | 20.0 % | ||
|
M99 | 3 | 1.125 | 6 | 3 | 50.0 % | 0 | 0.0 % | ||
|
M16A4 | 1 | 0.779 | 20 | 3 | 15.0 % | 0 | 0.0 % | ||
|
QBZ-03 | 0 | 0 | 55 | 4 | 7.3 % | 0 | 0 | ||
|
MG3 | 0 | 0 | 2 | 0 | 0.0 % | 0 | 0 | ||
|
PF940 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
9
Gap
Best K/D
0.47
Gap
Highest Score
250
Gap
Most Headshots
1
Gap
Best Accuracy
9.8 %
Gap
Most Objectives
1
Gap
Recent Matches
Hardcorecheckpoint
Compound
3.5 K/D
0/2 Rounds
Hardcorecheckpoint
Sinjar
0 K/D
0/2 Rounds
Checkpoint
Town
28 K/D
1/1 Rounds
Checkpoint
Forest
34.5 K/D
1/1 Rounds
Checkpoint
Powerplant
17 K/D
1/1 Rounds
Checkpoint
Buhriz
86 K/D
1/1 Rounds
Checkpoint
Oilfield
18.5 K/D
1/1 Rounds
Checkpoint
Mountain
16 K/D
1/1 Rounds
Checkpoint
Tell
15 K/D
1/2 Rounds
Checkpoint
Citadel
8.25 K/D
1/1 Rounds
Gunner
Rifleman
Marksman