PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
6.69
98.31 %

K/D Ratio
.44
98.10 %

Total Kills
17
100.00 %

Kills/Min
.23
98.32 %

Win Rate
14 %
99.67 %

Matches Won
1
100.00 %

Deaths
39
100.00 %

Assists
3
99.99 %

Accuracy
8.2 %
93.88 %

Headshot %
29.4 %
0.00 %

Objectives
3
99.97 %

Distance
7km
5.7 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
|
Rifleman
|
|
Advisor
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 9 | 0.344 | 284 | 16 | 5.6 % | 3 | 33.3 % | ||
|
M4A1 | 5 | 0.35 | 146 | 12 | 8.2 % | 1 | 20.0 % | ||
|
ACE 52 | 4 | 0.472 | 60 | 10 | 16.7 % | 1 | 25.0 % | ||
|
Makarov | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Alpha AK | 0 | 0 | 9 | 3 | 33.3 % | 0 | 0 | ||
|
Browning HP | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Recent Matches
Checkpoint
Precinct
3.17 K/D
0/2 Rounds
Checkpoint
Town
4.25 K/D
1/1 Rounds
Checkpoint
Bab
1.8 K/D
1/1 Rounds
Checkpoint
Precinct
3 K/D
0/3 Rounds
Checkpoint
Canyon
1.67 K/D
0/1 Rounds
Checkpoint
Sinjar
5.25 K/D
1/2 Rounds
Checkpoint
Canyon
0 K/D
0/1 Rounds
Checkpoint
Farmhouse
8 K/D
1/3 Rounds
Checkpoint
Compound
3.67 K/D
0/3 Rounds
Checkpoint
Trainyard
0.5 K/D
0/2 Rounds
Fragger
Rifleman
Advisor
Breacher