PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
2.8
99.98 %

K/D Ratio
.19
99.99 %

Total Kills
5
100.00 %

Kills/Min
.08
100.00 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
26
100.00 %

Assists
1
99.99 %

Accuracy
6.9 %
97.49 %

Headshot %
20.0 %
0.67 %

Objectives
1
100.00 %

Distance
5km
4.9 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Assaulter
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 5 | 0.153 | 169 | 14 | 8.3 % | 1 | 20.0 % | ||
|
MDR | 0 | 0 | 35 | 1 | 2.9 % | 0 | 0 | ||
|
QTS-11 | 0 | 0 | 44 | 2 | 4.5 % | 0 | 0 |
Personal Bests
Most Kills
3
Sinjar
Best K/D
0.43
Sinjar
Highest Score
65
Sinjar
Most Headshots
1
Sinjar
Most Objectives
1
Sinjar
Recent Matches
Checkpoint
Precinct
12 K/D
1/2 Rounds
Checkpoint
Lastlight
34 K/D
1/1 Rounds
Checkpoint
Compound
18 K/D
1/1 Rounds
Checkpoint
Powerplant
27 K/D
1/1 Rounds
Checkpoint
Forest
1 K/D
0/1 Rounds
Checkpoint
Compound
9 K/D
0/1 Rounds
Checkpoint
Farmhouse
16 K/D
1/1 Rounds
Checkpoint
Buhriz
8.67 K/D
1/3 Rounds
Checkpoint
Buhriz
10 K/D
1/1 Rounds
Checkpoint
Oilfield
10 K/D
1/1 Rounds
Rifleman
Assaulter