PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
6.97
97.92 %

K/D Ratio
.14
100.00 %

Total Kills
4
100.00 %

Kills/Min
.09
100.00 %

Win Rate
33 %
65.42 %

Matches Won
1
100.00 %

Deaths
28
100.00 %

Assists
5
99.98 %

Accuracy
9.9 %
86.38 %

Headshot %
0.0 %
100.00 %

Objectives
2
99.98 %

Distance
4km
5.2 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Advisor
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
WCXSpearLT | 3 | 0.431 | 43 | 9 | 20.9 % | 0 | 0.0 % | ||
|
Vector | 1 | 0.116 | 102 | 6 | 5.9 % | 0 | 0.0 % | ||
|
AKM | 1 | 0.417 | 12 | 4 | 33.3 % | 0 | 0.0 % | ||
|
P90 | 0 | 0 | 16 | 2 | 12.5 % | 0 | 0 | ||
|
FAL | 0 | 0 | 40 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Most Kills
2
Farmhouse
Best K/D
0.22
Buhriz
Highest Score
215
Citadel
Most Headshots
0
Citadel
Most Objectives
2
Citadel
Recent Matches
Checkpoint
Compound
5.5 K/D
1/1 Rounds
Checkpoint
Compound
1.33 K/D
0/1 Rounds
Checkpoint
Mountain
4.17 K/D
1/2 Rounds
Checkpoint
Farmhouse
4.17 K/D
1/1 Rounds
Checkpoint
Lastlight
4 K/D
0/3 Rounds
Checkpoint
Gap
1.17 K/D
0/3 Rounds
Checkpoint
Farmhouse
3.4 K/D
0/2 Rounds
Checkpoint
Precinct
2.67 K/D
0/1 Rounds
Checkpoint
Town
3.2 K/D
1/1 Rounds
Checkpoint
Canyon
1.75 K/D
1/1 Rounds
Advisor
Rifleman