PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
15.44
52.47 %

K/D Ratio
.14
100.00 %

Total Kills
2
100.00 %

Kills/Min
.17
99.68 %

Win Rate
100 %
0.00 %

Matches Won
1
100.00 %

Deaths
14
100.00 %

Assists
3
99.99 %

Accuracy
17.9 %
23.41 %

Headshot %
0.0 %
100.00 %

Objectives
1
99.99 %

Distance
2km
5.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Marksman
|
|
Breacher
|
|
Assaulter
|
|
Gunner
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
F2000TAC | 1 | 0.698 | 31 | 3 | 9.7 % | 0 | 0.0 % | ||
|
Mk 14 EBR | 1 | 0.353 | 16 | 2 | 12.5 % | 0 | 0.0 % | ||
|
M249 | 0 | 0 | 6 | 2 | 33.3 % | 0 | 0 | ||
|
M870 | 0 | 0 | 3 | 3 | 100.0 % | 0 | 0 | ||
|
M1 Garand | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
2
Ministry
Best K/D
0.14
Ministry
Highest Score
185
Ministry
Most Headshots
0
Ministry
Most Objectives
1
Ministry
Recent Matches
Checkpoint
Lastlight
4.67 K/D
0/3 Rounds
Checkpoint
Tell
15 K/D
1/1 Rounds
Checkpoint
Compound
13.4 K/D
0/3 Rounds
Checkpoint
Sinjar
7 K/D
0/1 Rounds
Checkpoint
Precinct
26 K/D
1/1 Rounds
Checkpoint
Ministry
8.33 K/D
1/1 Rounds
Checkpoint
Farmhouse
4.67 K/D
0/1 Rounds
Checkpoint
Compound
16.5 K/D
1/1 Rounds
Outpost
Farmhouse
2 K/D
0/1 Rounds
Checkpoint
Compound
16 K/D
0/1 Rounds
Marksman
Breacher
Assaulter
Gunner