PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
28.64
16.69 %

K/D Ratio
1.07
37.58 %

Total Kills
112
100.00 %

Kills/Min
.66
27.19 %

Win Rate
32 %
71.76 %

Matches Won
6
100.00 %

Deaths
105
100.00 %

Assists
8
99.97 %

Accuracy
26.1 %
2.60 %

Headshot %
18.8 %
1.68 %

Objectives
23
99.32 %

Distance
21km
7.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Assaulter
|
|
Fragger
|
|
Marksman
|
|
Pistoleer
|
|
Commander
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 25 | 0.954 | 275 | 56 | 20.4 % | 5 | 20.0 % | ||
|
M16A4 | 21 | 0.614 | 148 | 44 | 29.7 % | 4 | 19.0 % | ||
|
MR 73 | 21 | 1.603 | 45 | 25 | 55.6 % | 4 | 19.0 % | ||
|
AKS-74U | 10 | 0.929 | 142 | 34 | 23.9 % | 2 | 20.0 % | ||
|
FAL | 8 | 0.698 | 100 | 13 | 13.0 % | 2 | 25.0 % | ||
|
KSG | 7 | 1.414 | 8 | 14 | 175.0 % | 0 | 0.0 % | ||
|
M110 SASS | 6 | 0.876 | 28 | 7 | 25.0 % | 2 | 33.3 % | ||
|
M4A1 | 3 | 0.486 | 31 | 7 | 22.6 % | 1 | 33.3 % | ||
|
SVD | 3 | 0.714 | 11 | 4 | 36.4 % | 0 | 0.0 % | ||
|
PF940 | 3 | 1.525 | 39 | 8 | 20.5 % | 0 | 0.0 % | ||
|
MDR | 2 | 0.649 | 14 | 3 | 21.4 % | 1 | 50.0 % | ||
|
Makarov | 1 | 1.154 | 1 | 1 | 100.0 % | 0 | 0.0 % | ||
|
Tariq | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 | ||
|
Combat Knife | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Uzi | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M1 Garand | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 | ||
|
AT4 | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 | ||
|
L106A1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M84 Flash | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Molotov | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
MP7 | 0 | 0 | 11 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Most Kills
12
Oilfield
Best K/D
1.8
Sinjar
Highest Score
825
Oilfield
Most Headshots
2
Sinjar
Best Accuracy
22.5 %
Oilfield
Most Objectives
6
Mountain
Recent Matches
Checkpoint
Hold
7.75 K/D
1/1 Rounds
Checkpoint
Hold
10 K/D
0/1 Rounds
Survival
Hold
49 K/D
1/1 Rounds
Checkpoint
Hold
9 K/D
1/1 Rounds
Checkpoint
Citadel
9 K/D
0/2 Rounds
Checkpoint
Gap
12.5 K/D
0/1 Rounds
Checkpoint
Trainyard
12.22 K/D
1/3 Rounds
Checkpoint
Gap
0 K/D
1/1 Rounds
Checkpoint
Tell
12.67 K/D
0/2 Rounds
Checkpoint
Lastlight
18.33 K/D
1/1 Rounds
Rifleman
Assaulter
Fragger
Marksman
Pistoleer
Commander
Breacher