PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
5.01
99.63 %

K/D Ratio
.8
69.52 %

Total Kills
4
100.00 %

Kills/Min
.57
40.79 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
5
100.00 %

Assists
1
99.99 %

Accuracy
6.2 %
98.52 %

Headshot %
50.0 %
0.00 %

Objectives
0
100.00 %

Distance
1km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Commander
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
FAL | 1 | 0.237 | 12 | 2 | 16.7 % | 1 | 100.0 % | ||
|
DShK | 1 | 1.111 | 85 | 2 | 2.4 % | 1 | 100.0 % | ||
|
Insurgent Binoculars | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
4
Citadel
Best K/D
0.8
Citadel
Highest Score
35
Citadel
Most Headshots
2
Citadel
Most Objectives
0
Citadel
Recent Matches
Checkpoint
Citadel
3 K/D
0/1 Rounds
Checkpoint
Oilfield
13 K/D
0/2 Rounds
Checkpoint
Trainyard
20 K/D
1/2 Rounds
Checkpoint
Forest
33.5 K/D
1/2 Rounds
Checkpoint
Bab
11.5 K/D
1/1 Rounds
Checkpoint
Trainyard
27 K/D
0/1 Rounds
Checkpoint
Buhriz
37 K/D
1/1 Rounds
Checkpoint
Town
0 K/D
0/1 Rounds
Checkpoint
Lastlight
0 K/D
0/1 Rounds
Checkpoint
Compound
0 K/D
0/1 Rounds
Commander