PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
12.87
67.82 %

K/D Ratio
.28
99.85 %

Total Kills
79
100.00 %

Kills/Min
.2
99.26 %

Win Rate
20 %
97.81 %

Matches Won
8
100.00 %

Deaths
279
99.97 %

Assists
17
99.96 %

Accuracy
13.0 %
61.74 %

Headshot %
13.9 %
34.05 %

Objectives
25
99.11 %

Distance
41km
6.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Advisor
|
|
Marksman
|
|
Rifleman
|
|
Fragger
|
|
Assaulter
|
|
Breacher
|
|
Demolitions
|
|
Gunner
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
MK18 | 23 | 0.255 | 656 | 84 | 12.8 % | 3 | 13.0 % | ||
|
M110 SASS | 19 | 0.432 | 162 | 33 | 20.4 % | 3 | 15.8 % | ||
|
M4A1 | 10 | 0.199 | 430 | 32 | 7.4 % | 2 | 20.0 % | ||
|
ACE 52 | 10 | 0.29 | 181 | 17 | 9.4 % | 1 | 10.0 % | ||
|
FAL | 7 | 0.309 | 158 | 14 | 8.9 % | 0 | 0.0 % | ||
|
M82A1 CQ | 4 | 0.301 | 22 | 4 | 18.2 % | 0 | 0.0 % | ||
|
PF940 | 3 | 0.251 | 86 | 13 | 15.1 % | 1 | 33.3 % | ||
|
SVD | 2 | 0.172 | 15 | 2 | 13.3 % | 1 | 50.0 % | ||
|
Browning HP | 1 | 2.222 | 15 | 2 | 13.3 % | 0 | 0.0 % | ||
|
M870 | 1 | 0.189 | 4 | 1 | 25.0 % | 0 | 0.0 % | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
MP7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
L106A1 | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 | ||
|
M84 Flash | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M45 | 0 | 0 | 16 | 10 | 62.5 % | 0 | 0 | ||
|
TOZ-194 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M1911 | 0 | 0 | 12 | 7 | 58.3 % | 0 | 0 | ||
|
Kukri | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M99 | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 |
Recent Matches
Checkpoint
Sinjar
7 K/D
1/1 Rounds
Checkpoint
Town
4.86 K/D
1/1 Rounds
Checkpoint
Gap
5.5 K/D
0/3 Rounds
Checkpoint
Gap
5.83 K/D
0/3 Rounds
Checkpoint
Sinjar
6.67 K/D
0/3 Rounds
Checkpoint
Ministry
5.25 K/D
0/3 Rounds
Checkpoint
Buhriz
0 K/D
0/1 Rounds
Checkpoint
Compound
0 K/D
0/1 Rounds
Checkpoint
Compound
1.5 K/D
0/3 Rounds
Checkpoint
Gap
2.5 K/D
1/1 Rounds
Advisor
Marksman
Rifleman
Fragger
Assaulter
Breacher
Demolitions
Gunner