PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
15.44
52.64 %

K/D Ratio
1
44.65 %

Total Kills
16
100.00 %

Kills/Min
.48
59.72 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
16
100.00 %

Assists
1
99.99 %

Accuracy
7.4 %
96.37 %

Headshot %
18.8 %
1.65 %

Objectives
2
99.98 %

Distance
3km
3.6 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
|
Marksman
|
|
Gunner
|
|
Advisor
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
MG3 | 5 | 0.723 | 160 | 6 | 3.8 % | 1 | 20.0 % | ||
|
Tavor 7 | 5 | 0.638 | 133 | 8 | 6.0 % | 1 | 20.0 % | ||
|
M99 | 2 | 0.408 | 6 | 2 | 33.3 % | 1 | 50.0 % | ||
|
Browning HP | 2 | 2.069 | 14 | 6 | 42.9 % | 0 | 0.0 % | ||
|
M60 | 1 | 0.659 | 13 | 2 | 15.4 % | 0 | 0.0 % | ||
|
M1911 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
PKM | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Oilfield
8.67 K/D
1/3 Rounds
Checkpoint
Citadel
8.17 K/D
0/3 Rounds
Checkpoint
Sinjar
1.67 K/D
0/2 Rounds
Checkpoint
Buhriz
8.29 K/D
0/3 Rounds
Checkpoint
Forest
13.13 K/D
1/3 Rounds
Checkpoint
Oilfield
14.33 K/D
0/3 Rounds
Checkpoint
Lastlight
12.4 K/D
0/3 Rounds
Checkpoint
Town
17 K/D
1/2 Rounds
Checkpoint
Gap
17.6 K/D
1/2 Rounds
Checkpoint
Sinjar
18.67 K/D
1/1 Rounds
Fragger
Marksman
Gunner
Advisor