PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
19.31
36.27 %

K/D Ratio
1.34
16.15 %

Total Kills
83
100.00 %

Kills/Min
.95
6.25 %

Win Rate
33 %
63.58 %

Matches Won
3
100.00 %

Deaths
62
100.00 %

Assists
9
99.97 %

Accuracy
15.7 %
37.82 %

Headshot %
15.7 %
13.85 %

Objectives
4
99.96 %

Distance
12km
7.5 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Advisor
|
|
Assaulter
|
|
Breacher
|
|
Demolitions
|
|
Gunner
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
MDR | 30 | 1.553 | 476 | 80 | 16.8 % | 3 | 10.0 % | ||
|
AKS-74U | 19 | 0.919 | 369 | 53 | 14.4 % | 2 | 10.5 % | ||
|
AS Val | 12 | 1.152 | 203 | 37 | 18.2 % | 4 | 33.3 % | ||
|
M60 | 6 | 1.488 | 202 | 11 | 5.4 % | 1 | 16.7 % | ||
|
M16A4 | 6 | 1.401 | 62 | 12 | 19.4 % | 0 | 0.0 % | ||
|
RPK | 3 | 1.513 | 97 | 16 | 16.5 % | 1 | 33.3 % | ||
|
SKS | 2 | 0.745 | 28 | 6 | 21.4 % | 0 | 0.0 % | ||
|
Desert Eagle | 2 | 5 | 6 | 2 | 33.3 % | 2 | 100.0 % | ||
|
KSG | 1 | 0.8 | 1 | 3 | 300.0 % | 0 | 0.0 % | ||
|
MK18 | 1 | 1.154 | 18 | 2 | 11.1 % | 0 | 0.0 % | ||
|
PF940 | 0 | 0 | 5 | 1 | 20.0 % | 0 | 0 | ||
|
M84 Flash | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
RPG-7 | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 | ||
|
Browning HP | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M203 Explosive | 0 | 0 | 2 | 0 | 0.0 % | 0 | 0 | ||
|
M3 MAAWS | 0 | 0 | 3 | 0 | 0.0 % | 0 | 0 | ||
|
Tariq | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M99 | 0 | 0 | 3 | 3 | 100.0 % | 0 | 0 |
Personal Bests
Most Kills
15
Sinjar
Best K/D
3.75
Sinjar
Highest Score
465
Sinjar
Most Headshots
4
Sinjar
Best Accuracy
19.4 %
Lastlight
Most Objectives
2
Sinjar
Recent Matches
Checkpoint
Buhriz
18 K/D
1/3 Rounds
Checkpoint
Town
7.5 K/D
1/1 Rounds
Checkpoint
Powerplant
11 K/D
1/1 Rounds
Checkpoint
Powerplant
0 K/D
0/1 Rounds
Checkpoint
Mountain
54 K/D
1/1 Rounds
Checkpoint
Farmhouse
8.33 K/D
0/2 Rounds
Checkpoint
Town
7 K/D
0/2 Rounds
Checkpoint
Compound
10 K/D
1/1 Rounds
Checkpoint
Sinjar
2 K/D
1/1 Rounds
Checkpoint
Sinjar
4 K/D
0/1 Rounds
Advisor
Assaulter
Breacher
Demolitions
Gunner
Rifleman