PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
2.11
99.99 %

K/D Ratio
.39
99.00 %

Total Kills
7
100.00 %

Kills/Min
.23
98.53 %

Win Rate
25 %
91.90 %

Matches Won
1
100.00 %

Deaths
18
100.00 %

Assists
0
100.00 %

Accuracy
17.2 %
27.17 %

Headshot %
14.3 %
28.67 %

Objectives
0
100.00 %

Distance
3km
5.8 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Fragger
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 3 | 0.223 | 64 | 14 | 21.9 % | 0 | 0.0 % | ||
|
M16A4 | 2 | 0.426 | 27 | 3 | 11.1 % | 1 | 50.0 % | ||
|
M16A2 | 1 | 0.165 | 15 | 2 | 13.3 % | 0 | 0.0 % | ||
|
QBZ-97 | 1 | 0.496 | 10 | 1 | 10.0 % | 0 | 0.0 % | ||
|
Makarov | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Hold
7 K/D
0/2 Rounds
Checkpoint
Citadel
0 K/D
0/1 Rounds
Checkpoint
Gap
12.67 K/D
1/1 Rounds
Checkpoint
Ministry
6.67 K/D
1/1 Rounds
Checkpoint
Town
9.67 K/D
1/2 Rounds
Checkpoint
Farmhouse
14 K/D
1/1 Rounds
Checkpoint
Lastlight
6.33 K/D
0/2 Rounds
Checkpoint
Town
12.67 K/D
1/2 Rounds
Checkpoint
Sinjar
0 K/D
1/1 Rounds
Checkpoint
Ministry
9 K/D
1/1 Rounds
Rifleman
Fragger