PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
20.2
33.68 %

K/D Ratio
.17
100.00 %

Total Kills
1
100.00 %

Kills/Min
.12
99.94 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
6
100.00 %

Assists
0
100.00 %

Accuracy
10.5 %
82.09 %

Headshot %
0.0 %
100.00 %

Objectives
1
100.00 %

Distance
1km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Breacher
|
|
Marksman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
L106A1 | 1 | 1.5 | 13 | 3 | 23.1 % | 0 | 0.0 % | ||
|
MP7 | 0 | 0 | 73 | 6 | 8.2 % | 0 | 0 | ||
|
M24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
1
Buhriz
Best K/D
0.17
Buhriz
Highest Score
165
Buhriz
Most Headshots
0
Buhriz
Most Objectives
1
Buhriz
Recent Matches
Survival
Hold
0 K/D
0/1 Rounds
Checkpoint
Town
14 K/D
0/1 Rounds
Checkpoint
Town
2.75 K/D
1/1 Rounds
Checkpoint
Powerplant
8.25 K/D
0/3 Rounds
Checkpoint
Citadel
2 K/D
0/2 Rounds
Checkpoint
Mountain
7.33 K/D
1/1 Rounds
Checkpoint
Powerplant
6.67 K/D
1/1 Rounds
Checkpoint
Hold
5.86 K/D
1/3 Rounds
Survival
Hold
2.2 K/D
1/1 Rounds
Checkpoint
Gap
0 K/D
1/1 Rounds
Breacher
Marksman