PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
12.77
68.45 %

K/D Ratio
1.06
37.73 %

Total Kills
17
100.00 %

Kills/Min
.59
36.47 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
16
100.00 %

Assists
1
99.99 %

Accuracy
31.5 %
0.71 %

Headshot %
5.9 %
99.79 %

Objectives
2
99.98 %

Distance
2km
2.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Advisor
|
|
Marksman
|
|
Demolitions
|
|
Rifleman
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
Mk 17 Mod 0 | 13 | 1.189 | 90 | 28 | 31.1 % | 0 | 0.0 % | ||
|
L96A1 | 3 | 1.104 | 5 | 4 | 80.0 % | 1 | 33.3 % | ||
|
L106A1 | 1 | 3.75 | 13 | 2 | 15.4 % | 0 | 0.0 % | ||
|
M84 Flash | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AK-74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Kukri | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
11
Trainyard
Best K/D
1.83
Trainyard
Highest Score
275
Trainyard
Most Headshots
1
Trainyard
Most Objectives
2
Trainyard
Recent Matches
Checkpoint
Forest
4.5 K/D
0/2 Rounds
Checkpoint
Prison
3.25 K/D
0/2 Rounds
Checkpoint
Gap
5 K/D
0/1 Rounds
Checkpoint
Tell
6 K/D
0/1 Rounds
Checkpoint
Farmhouse
5 K/D
0/1 Rounds
Checkpoint
Precinct
3.25 K/D
1/1 Rounds
Checkpoint
Farmhouse
4 K/D
0/3 Rounds
Hardcorecheckpoint
Lastlight
2.33 K/D
0/3 Rounds
Hardcorecheckpoint
Ministry
1.25 K/D
0/3 Rounds
Checkpoint
Lastlight
3 K/D
0/1 Rounds
Advisor
Marksman
Demolitions
Rifleman
Breacher