PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
3.58
99.93 %

K/D Ratio
.2
99.99 %

Total Kills
7
100.00 %

Kills/Min
.09
100.00 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
35
100.00 %

Assists
3
99.99 %

Accuracy
8.2 %
94.01 %

Headshot %
28.6 %
0.01 %

Objectives
1
100.00 %

Distance
8km
5.3 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Gunner
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
Galil SAR | 5 | 0.188 | 140 | 15 | 10.7 % | 2 | 40.0 % | ||
|
G36K | 2 | 0.107 | 119 | 9 | 7.6 % | 0 | 0.0 % | ||
|
M16A2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Galil | 0 | 0 | 35 | 0 | 0.0 % | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Powerplant
6.5 K/D
0/3 Rounds
Checkpoint
Ministry
3.4 K/D
0/2 Rounds
Checkpoint
Tell
3.8 K/D
1/2 Rounds
Checkpoint
Mountain
2 K/D
0/1 Rounds
Checkpoint
Oilfield
2.5 K/D
0/2 Rounds
Checkpoint
Gap
29.33 K/D
0/3 Rounds
Checkpoint
Compound
6.67 K/D
0/3 Rounds
Checkpoint
Tell
11 K/D
0/3 Rounds
Checkpoint
Lastlight
7.14 K/D
0/3 Rounds
Checkpoint
Town
16.67 K/D
0/3 Rounds
Gunner
Rifleman