PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
7.89
95.79 %

K/D Ratio
.13
100.00 %

Total Kills
2
100.00 %

Kills/Min
.05
100.00 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
16
100.00 %

Assists
2
99.99 %

Accuracy
19.3 %
16.11 %

Headshot %
0.0 %
100.00 %

Objectives
2
99.98 %

Distance
4km
5.7 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Advisor
|
|
Rifleman
|
|
Breacher
|
|
Observer
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
MK18 | 2 | 0.148 | 17 | 7 | 41.2 % | 0 | 0.0 % | ||
|
ACE 52 | 0 | 0 | 30 | 2 | 6.7 % | 0 | 0 | ||
|
M4A1 | 0 | 0 | 2 | 0 | 0.0 % | 0 | 0 | ||
|
Uzi | 0 | 0 | 8 | 2 | 25.0 % | 0 | 0 | ||
|
FAL | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Sinjar
41 K/D
1/1 Rounds
Checkpoint
Hold
28 K/D
1/1 Rounds
Checkpoint
Hold
10 K/D
1/3 Rounds
Checkpoint
Precinct
54 K/D
1/1 Rounds
Checkpoint
Town
36 K/D
1/1 Rounds
Checkpoint
Precinct
40 K/D
1/1 Rounds
Checkpoint
Sinjar
26 K/D
1/1 Rounds
Checkpoint
Gap
63 K/D
1/1 Rounds
Checkpoint
Gap
19.5 K/D
1/2 Rounds
Checkpoint
Farmhouse
21 K/D
1/1 Rounds
Advisor
Rifleman
Breacher
Observer