PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
1.17
100.00 %

K/D Ratio
.5
96.05 %

Total Kills
2
100.00 %

Kills/Min
.12
99.95 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
4
100.00 %

Assists
0
100.00 %

Accuracy
5.9 %
98.86 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
1km
3.5 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Assaulter
|
|
Advisor
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
F2000TAC | 1 | 0.105 | 47 | 2 | 4.3 % | 0 | 0.0 % | ||
|
M16A4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
|
bp_explosive_glf2000smoke_c | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
QBZ-03 | 0 | 0 | 3 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Most Kills
1
Mountain
Best K/D
1
Mountain
Highest Score
10
Mountain
Most Headshots
0
Trainyard
Most Objectives
0
Trainyard
Recent Matches
Checkpoint
Citadel
7 K/D
1/1 Rounds
Checkpoint
Gap
10.5 K/D
1/2 Rounds
Checkpoint
Canyon
9.5 K/D
1/1 Rounds
Checkpoint
Sinjar
13 K/D
1/1 Rounds
Checkpoint
Buhriz
19.5 K/D
1/2 Rounds
Checkpoint
Gap
61 K/D
1/2 Rounds
Checkpoint
Ministry
16 K/D
1/1 Rounds
Checkpoint
Town
14.5 K/D
1/2 Rounds
Checkpoint
Tell
24.2 K/D
1/2 Rounds
Checkpoint
Precinct
39 K/D
1/1 Rounds
Rifleman
Assaulter
Advisor