PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
44.37
3.92 %

K/D Ratio
.83
65.61 %

Total Kills
170
100.00 %

Kills/Min
1
4.64 %

Win Rate
40 %
33.42 %

Matches Won
8
100.00 %

Deaths
205
100.00 %

Assists
16
99.96 %

Accuracy
22.1 %
7.54 %

Headshot %
8.8 %
96.09 %

Objectives
34
97.93 %

Distance
23km
8.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Advisor
|
|
Assaulter
|
|
Breacher
|
|
Rifleman
|
|
Marksman
|
|
Fragger
|
|
Commander
|
|
Observer
|
|
Gunner
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
MDR | 67 | 1.442 | 564 | 116 | 20.6 % | 7 | 10.4 % | ||
|
MK18 | 61 | 1.34 | 740 | 194 | 26.2 % | 1 | 1.6 % | ||
|
Galil SAR | 11 | 1.284 | 143 | 19 | 13.3 % | 5 | 45.5 % | ||
|
M110 SASS | 9 | 1.53 | 34 | 11 | 32.4 % | 1 | 11.1 % | ||
|
AS Val | 5 | 0.758 | 168 | 23 | 13.7 % | 0 | 0.0 % | ||
|
F2000TAC | 4 | 0.805 | 39 | 6 | 15.4 % | 1 | 25.0 % | ||
|
Mk 14 EBR | 2 | 1.6 | 17 | 4 | 23.5 % | 0 | 0.0 % | ||
|
KSG | 2 | 1.319 | 11 | 11 | 100.0 % | 0 | 0.0 % | ||
|
M99 | 2 | 2.4 | 2 | 2 | 100.0 % | 0 | 0.0 % | ||
|
FAL | 2 | 0.541 | 25 | 4 | 16.0 % | 0 | 0.0 % | ||
|
L106A1 | 1 | 6 | 12 | 1 | 8.3 % | 0 | 0.0 % | ||
|
FAMAS F1 | 1 | 0.235 | 37 | 3 | 8.1 % | 0 | 0.0 % | ||
|
Tariq | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M16A4 | 0 | 0 | 19 | 1 | 5.3 % | 0 | 0 | ||
|
M870 | 0 | 0 | 1 | 3 | 300.0 % | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M84 Flash | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Honey Badger | 0 | 0 | 3 | 1 | 33.3 % | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Mk 17 Mod 0 | 0 | 0 | 21 | 2 | 9.5 % | 0 | 0 |
Personal Bests
Most Kills
21
Tell
Best K/D
2.67
Town
Highest Score
1,275
Lastlight
Most Headshots
3
Canyon
Best Accuracy
28.6 %
Lastlight
Most Objectives
7
Tell
Recent Matches
Checkpoint
Trainyard
10.5 K/D
1/2 Rounds
Checkpoint
Prison
2.33 K/D
0/1 Rounds
Checkpoint
Powerplant
8.25 K/D
0/3 Rounds
Checkpoint
Gap
37.33 K/D
1/2 Rounds
Checkpoint
Town
14 K/D
1/1 Rounds
Checkpoint
Compound
14.5 K/D
1/1 Rounds
Checkpoint
Farmhouse
13.5 K/D
1/1 Rounds
Checkpoint
Buhriz
20 K/D
1/1 Rounds
Checkpoint
Prison
4.14 K/D
0/3 Rounds
Checkpoint
Precinct
5 K/D
1/1 Rounds
Advisor
Assaulter
Breacher
Rifleman
Marksman
Fragger
Commander
Observer
Gunner