PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
100.00 %

K/D Ratio
.5
96.06 %

Total Kills
2
100.00 %

Kills/Min
.19
99.48 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
4
100.00 %

Assists
2
99.99 %

Accuracy
8.8 %
91.72 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
1km
5.6 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
FAL | 1 | 0.186 | 32 | 2 | 6.3 % | 0 | 0.0 % | ||
|
QBZ-97 | 1 | 0.306 | 25 | 3 | 12.0 % | 0 | 0.0 % | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Forest
154 K/D
1/2 Rounds
Checkpoint
Gap
66 K/D
1/1 Rounds
Checkpoint
Tell
115 K/D
1/1 Rounds
Checkpoint
Lastlight
0 K/D
1/1 Rounds
Checkpoint
Powerplant
22 K/D
1/1 Rounds
Checkpoint
Mountain
9 K/D
0/1 Rounds
Checkpoint
Town
0 K/D
0/1 Rounds
Checkpoint
Farmhouse
99 K/D
1/1 Rounds
Checkpoint
Precinct
125 K/D
1/1 Rounds
Checkpoint
Forest
87 K/D
1/1 Rounds
Rifleman