PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
2.91
99.97 %

K/D Ratio
.67
84.20 %

Total Kills
4
100.00 %

Kills/Min
.47
63.48 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
6
100.00 %

Assists
0
100.00 %

Accuracy
4.9 %
99.55 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
1km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Observer
|
|
Advisor
|
|
Breacher
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
MDR | 1 | 1.277 | 30 | 2 | 6.7 % | 0 | 0.0 % | ||
|
Alpha AK | 0 | 0 | 7 | 0 | 0.0 % | 0 | 0 | ||
|
MP5A2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
FAL | 0 | 0 | 4 | 0 | 0.0 % | 0 | 0 |
Recent Matches
Checkpoint
Town
7 K/D
1/1 Rounds
Checkpoint
Mountain
21.67 K/D
1/3 Rounds
Checkpoint
Canyon
21 K/D
1/1 Rounds
Checkpoint
Powerplant
10.5 K/D
1/2 Rounds
Checkpoint
Lastlight
9 K/D
1/2 Rounds
Checkpoint
Ministry
5.5 K/D
1/1 Rounds
Checkpoint
Tell
12 K/D
0/1 Rounds
Checkpoint
Compound
10 K/D
1/1 Rounds
Checkpoint
Town
5.33 K/D
0/2 Rounds
Checkpoint
Trainyard
5 K/D
1/1 Rounds
Observer
Advisor
Breacher
Rifleman